In a quick session, we just made sure everyone had some work to do for the week.
Also we will practise using GitHub so that we don't need to use Unity Collaboration with its limits of 3 users.
After a few trials & errors we finally managed to get a hold of Github. It was a matter of switching the merging brands. Now we get start the project for real. This week we are each prototyping our own scenes. There is now a movable character, a rock and an enemy with properly functioning physics.
Awesome meeting! We set a timetable for the Character kick-animation, Enemy movement and Timer. These will be done by Friday. Our project leader will create some directional templates for the animations, so it will be easier to create something own over it.
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